This is basic setting for Blender Matte Gold Material using Principled BSDF Shader, that is suitable for any users who want to quick setup the matte metal material. Below will show how to set this gold metal material, and how we can adjust it. Furthermore, this material ball is also available to download in Blender material library for your personal uses or educational uses.
Blender Matte Gold Material using Principled BSDF
This is the screenshot from Shader Editor. This Matte Gold Material is setting up with using one Principled BSDF Node, basic and simple. In the Principled BSDF Node, we can make these 3 things to get Matte Gold Material.
1. Change Basic Color to Yellow, I use color code #E7A750.
2. Then, we can adjust Metallic to 1, to make it looking like metal,
3. And then adjust Roughness to 0.25 to make the shiny material to matte. You can fine-adjust the Roughness Value to get your own metallic material, let’s say 0.3.
Then, this simple Matte Gold Material has been done.
The .blend file is shared and available to download for education use, not for commercial, login and go to Blender Material Library for downloading this material.
Hope this helps. More Blender Tutorial, Tips and Tricks are available here.
Have fun with CGI, to make it simple.
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Continues Reading :
Blender Metallic Black Material using Principled BSDF Shader
Blender Colored Glass Material Shader
How to make Rough Grainy Plastic Texture Material in Blender
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