Quick video to show how to use Blender Quick Fluid, we can know how to turn object into fluid in this tutorial. We can apply the Quick Fluid, and we can fine adjustment on the Fluid setting to achieve the simulation result as we want. Finally, bake the fluid and convert it into mesh, to get the animation motion of liquid simulation.
We need to add material into the 3D model, that material is including the color, texture, transparency, finishing, etc. In Blender, there is a quick way to add material using Principled BSDF Shader. Below show the 2 ways how to add Principled BSDF in Blender.
In case your 3D model has many polygons, and you would like to reduce polygon in Blender, for reducing its complexity or file size, we can use Decimate Modifier. Decimate Modifier is quick tool in Blender to reduce the number of polygon or mesh.
In Blender, Subdivide is a useful tool to add mesh for editing the shape of 3D object. If we would like to make subdivide a plane or face or 3D object, one of the ways is going to Edit Mode, and make Subdivide.
In Blender, there is a quick tool to make the corners or edge to be rounds, that is Bevel Tool. We can make the round corner either in Edit Mode or Object Mode.
This is a quick idea to show how to fill holes in mesh on 3D object. There are 2 tools to fill face that we can use in Edit Mode. One is Fill Tool, another is Grid Fill Tool. When we have an object with holes that we want to fill them, we can follow below steps to fill the hole with the face.
Blender Bridge Tool is a quick way to connect two faces or two edges together by adding face in-between.
In Blender, the default resolution is 1920×1080, which is known as 1080p, Full HD or FHD (full high definition). If you would like to make the render or animation with better resolution like as 4K resolution, we can adjust the render resolution as per below steps.
If you want to make a render that has no shadow in Blender, there are many ways to make eliminate shadows in Blender render for both Cycles and Eevee. Below is showing how to remove shadow on object and how to remove shadow from lighting source.
Below steps are showing how to make a smooth sphere in Blender. Most of the spheres are not smooth when you adding it in default because it is in Low Poly, or less mesh. If we want to make a default sphere smooth, we can make the Low Poly Sphere into smooth by following below steps.