How to Toggle X Ray Mode in Blender
In Blender, we can change shading opacity of 3D objects with transparency by using X Ray Mode in viewport. This […]
How to Toggle X Ray Mode in Blender Read Post »
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In Blender, we can change shading opacity of 3D objects with transparency by using X Ray Mode in viewport. This […]
How to Toggle X Ray Mode in Blender Read Post »
In Blender, we can select and deselect objects by using below hotkeys.. Click the arrow next to the Select command, and select the mode from the list.
– Select the object in the graphics window. To select multiple objects, SHIFT-Left-click unselected objects to add them to the selection set.
How To Select and Deselect Objects in Blender Read Post »
In Blender, we can fast to change the viewport from Perspective to Orthographic, or from Orthographic to Perspective by pressing shortcut Number Pad 5. The second way, we can press the icon on the right side of viewport as below.
Switch Perspective view to Orthographic view in Blender Read Post »
There is an addon Material Library pre-installed in Blender. There are few options of materials can be used, such as Glass, Brush Metal, Car Paint, Ceramics, Wood, etc. This is good Material Library for Blender users to get the material quickly without complex setting.
How to use Free Material Library Addon in Blender Read Post »
This is a video to show how to add Background Image for 3D Modeling in Blender. In the tutorial, it also shows how to scale the reference background image plane and grip size to match the actual size. Finally the reference background image set to be transparency by using its opacity.
How to Add Background Image for 3D Modeling in Blender Read Post »
This is a video to show how to make Blender Studio Lighting by using 3 Point Lighting Setup for rendering
Blender Studio Lighting – How to make 3 Point Lighting Setup Read Post »
This is a quick tips and tricks to reset 3D cursor to origin in Blender. In Blender, 3D Cursor is a
How to reset 3D cursor to origin in Blender Read Post »
We can set the origin for any 3D object in Blender by using shortcut. The origin point or says pivot point is important point that located the 3D object in 3D space. Below steps and shortcut is showing how to set origin to centre of face, and set origin to vertex in Blender.
How to set origin of 3D object in Blender Read Post »
In Blender, we can quickly check the dimension of 3D object by using Properties Panel. In Object Mode, we can
How to check Dimension in Blender Read Post »
Tutorial shows how to find the Polygon Count in Blender. Polygon Count can be showed in Scene Statistics, it also
How to find Polygon Count in Blender Read Post »
This is a quick video to show how to make Hollow Model in Blender, for both Visualization and 3D Printing, using Solidity Modifier. Firstly, in this video, the first part is to show how to use Solidity Modifier to hollow out object, cube and sphere. And then, the second part is to make the visualization of hollow object by using Cycles renderer.
How to make hollow model in Blender Read Post »
This is a video to show how to make Blender Morph between two objects, in the case study, the default cube is used to be morphing into Sphere Shape as morph target, this technique can be applied to morph One Object to Another Object as you want.
How to Morph between two objects in Blender Read Post »