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Blender Color Management
Blender, 3D Rendering

Blender Color Management – to adjust color, brightness and contrast

This is showing how to use Blender Color Management, to adjust color, brightness and contrast in your rendering with Eevee and Cycles Renderer. This color management tools can be applied before the actual render, which is not the composition after the rendering. This is quick tool for 3D artist to improve their rendering quality by using Curves, Exposure / Gamma, and Looks.

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Blender Metal Texture
Blender, 3D Rendering, Blender Material

How to make Blender Metal Texture Material Shader in Simple

This is a video to show how to make Blender Metal Texture using Principled BSDF with Procedural Texture Node, these metal texture can be used for both Eevee and Cycles Renderer. Firstly in this video, we will use a ring 3D model as a Jewellery, which follow the rendering setting in the last video, to go through how to adding Metal Texture Material Shader in Blender.

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how to make simple ring in blender 1986050387
Blender, 3D Modeling

How to make a simple ring in Blender

This is a timelapse tutorial to show how to make a simple ring in Blender, using 5 different tools including Torus Mesh, Circle Curve, Bevel Modifier, and Screw Modifier, etc. In 3D Modeling, we can use different ways to make one 3D object for different purposes. This video is going to show how to make a simple ring by using different methods, you may get idea that different method can give out different ring shape that can achieve for your purpose

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Edit mode in Blender
Blender, Blender Tutorial

How to switch Edit mode in Blender

In Blender, switching between Edit mode and Object Edit is a usual and normal process. We can basically edit the size, position, and orientation of  3D object in Object Mode. If we would like to edit the 3D object more details, we need to go to Edit Mode to edit. Therefore, this switching mode process is essential for every 3D CG work. And using the shortcut of switching Edit Mode and Object Mode can speed up your modeling process.

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