This is basic setting for Blender Water Material using Principled BSDF Shader. Of course, we cannot see clearly for this material, because the water is fully transparent in real world. This material setting is suitable for any users who want to quick setup for water material, that apply to ocean, pool, or glass of water. Below will show how we can set this material, and how we can adjust it. Furthermore, this material ball is also available to download for your personal uses or educational uses.
Blender Water Material
This is the screenshot from Shader Edit. This Water Material is setting up with using one Principled BSDF Node, basic and simple. In the Principled BSDF Node, we can make these 4 things to get this Water Material.
1. Change Basic Color to White, I use color code #FFFFFF.
2. Then, we can adjust Roughness to 0, to make it shiny,
3. And then adjust IOR to 1.33, that is the real world value of Index of Refraction,
4. Set Transmission to 1, to make it transparent.
Then, this simple Water Material has been done.
![](https://cgian.com/wp-content/uploads/2023/07/Blender-Clear-Water-Material-Material-Principled-BSDF-Shader-380x576.jpg)
Watch on YouTube,
Here is the same water material that visualize with nature background in Material Preview. Watch this video to see how to make water drop 3D model and water material in Blender.
The .blend file is shared and available to download for education use, not for commercial, login and go to Blender Material Library for downloading this material.
Hope this helps. More Blender Tutorial, Tips and Tricks are available here.
Have fun with CGI, to make it simple.
#cgian #aritstB #b3d #blender
Continues Reading :
Blender Fluid Simulation | Realistic Water Drop and Ripples
Blender – How to add Air Bubbles in Liquid – Sparkling Water
How to Render Transparent Background in Blender with Eevee and Cycles
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