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Blender reduce mesh using Un-Subdivide with Decimate Modifier

Quick video to show how to reduce mesh or polygon using un-subdivide with Decimate Modifier in Blender. To reduce the model size and file size, we can add decimate modifier to reduce number of meshes, to get the lower polygon counts. In this way, we can also reduce the vertices, edges, polygons with keeping original 3D object shape in Blender. Steps are simple for Blender beginners, hope this helps.

Blender reduce mesh using Un-Subdivide with Decimate Modifier

Watch YouTube Tutorial Video,

Timestamp
0:00 Intro – Blender Reduce Polygon
0:12 Show vertices, faces, polygons count and wireframe
0:34 Add Decimate Modifier
1:08 Apply Modifier

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Continuous Reading:
How to Check Polygon Count for Selected Object in Blender
How to use Wireframe Modifier in Blender for Architecture 3D Modeling
Blender Beginners Guide for learning and creating 3D CG
Blender How to make wireframe render for 3D object

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