This is a free timelapse tutorial to show how to apply multiple material or texture mapping on one single object (one mesh) using Maya 3D with Arnold Renderer. Like as Multi/Sub-Object material system in 3ds Max, this is to use Shader aiLayerShader. This is quick and simple demonstration to show the idea to set up different material / texturing / finishing / treatment on single label, with the layer masks that made in Photoshop. This is good 3D rendering tutorial for beginner to understand the multiple material setup technique. Hope this video helps. More free Maya Tutorial, Tips & Tricks are available here.
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