This is a quick video to make 3D water simulation in Blender without addon, which addon had been known as Mantaflow in previous version in Blender. This quick tutorial show the understanding how to make water drop at beginner stage.
This is a video to show how to make Blender Morph between two objects, in the case study, the default cube is used to be morphing into Sphere Shape as morph target, this technique can be applied to morph One Object to Another Object as you want.
This is a timelapse video to record how to use a software to create Maya water splash animation by using Bifrost. This is a simple drop test to using 3D object , a slice of Lemon, that drop it into a glass of water, and then it impact with water surface to get the water splash.
This is a time-lapse video to record the Maya water simulation by using Bifrost. This is a drop test to using 3D object , a slice of Lemon, that drop it into water tank, and then create the water splash. This is a good 3D FX tutorial for beginner to understand the workflow to create 3D water simulation in Maya with Bifrost.
This is a time-lapse Maya Aero tutorial to show how to create Smoke Effect with FX Simulation with Bifrost . This is quick and simple 3D VFX Bifrost tutorial for Maya beginner. This video will cover the essential steps of workflow to quickly setup a Maya aero smoke simulation and render with Arnold ai Volume …
This is a timelapse video on how to create Spiral Splash water along a path by using Bifrost, a Free Extension from Maya. This is quick and simple 3D modeling simulation and animation of Maya particle tutorial. This video will cover the essential steps to quickly create 3D packaging or product rendering, and demonstrate some VFX effects and techniques involved in the process.
This is a time-lapse video on how to create Water Splash 3D model by using Bifrost, a Free Extension for Maya. This is quick and simple tutorial about 3D water simulation tutorial of Maya using particles, and then will go through how to convert particles into mesh, and for rendering using Arnold renderer.