This is the basic setting for Polished Silver Metal Material by using Principled BSDF Shader in Blender. We can use this basic material for rendering with both Eevee renderer and Cycles renderer. To silver material color code, I used # B3B6BC in this setting. The .blend file is available to download for education uses.
Blender Silver Material Polished Finishing using Principled BSDF Shader Node
The below screenshot shows the node for making Polished Silver with Principled BSDF Shader.
Similar to Polished Gold Material, this polished silver metal material setting is set Metallic to 1, and Roughness to 0, that is extremely high polished finished. If you’d like to make it less polished, we can increase the roughness, e.g. 0.1, to make it rough a bit.
The .blend file is shared and available to download for education use, not for commercial, login and go to Blender Material Library for downloading this material.
Hope this helps. More Blender Tutorial, Tips and Tricks are available here.
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